Search found 8 matches
- Wed Oct 04, 2006 4:07 pm
- Forum: Adding new mechanisms and functions to NEURON
- Topic: Programming new integrate and fire neurons: how to reset v?
- Replies: 1
- Views: 4287
Programming new integrate and fire neurons: how to reset v?
Hi, I'm interested in programming an integrate and fire neuron which is somewhat similar to intfire4. However, I want to work with two types of inhibitory synapses (GABAA fast and slow) and also add noise. So, in order to construct such a cell, I need to know how can I reset a voltage (of the soma c...
- Wed Aug 09, 2006 12:16 pm
- Forum: Adding new mechanisms and functions to NEURON
- Topic: Axonal delay for simplified synapse kinetic model
- Replies: 3
- Views: 5305
- Tue Aug 08, 2006 4:28 pm
- Forum: Adding new mechanisms and functions to NEURON
- Topic: Axonal delay for simplified synapse kinetic model
- Replies: 3
- Views: 5305
Axonal delay for simplified synapse kinetic model
Hi, I have the following code for a point process describing an inhibitory synapse: NEURON { POINT_PROCESS Isyn RANGE gmax, g, i,e GLOBAL alpha,beta,thetasyn NONSPECIFIC_CURRENT i POINTER vpre } UNITS { (nA) = (nanoamp) (mV) = (millivolt) (uS) = (microsiemens) } PARAMETER { gmax=0.00001 (uS) alpha=1...
- Thu Jul 27, 2006 3:56 pm
- Forum: Getting started
- Topic: integer to string in NEURON
- Replies: 2
- Views: 5406
- Wed Jul 26, 2006 6:57 pm
- Forum: Getting started
- Topic: integer to string in NEURON
- Replies: 2
- Views: 5406
integer to string in NEURON
Hi, As I have stochastic parts in my model, I have to run the simulation several times, which I found out could be obtained by say proc start(){ for(x=0; x<N; x=x+1) { run() } } Each simulation leads to a .dat file (I changed the run procedure accordingly). So, after N simulation I would like to hav...
- Tue May 23, 2006 1:57 pm
- Forum: OS X
- Topic: OSX 10.4.6 compiling mod files
- Replies: 4
- Views: 9340
- Fri May 19, 2006 7:00 pm
- Forum: OS X
- Topic: OSX 10.4.6 compiling mod files
- Replies: 4
- Views: 9340
- Fri May 19, 2006 1:32 pm
- Forum: OS X
- Topic: OSX 10.4.6 compiling mod files
- Replies: 4
- Views: 9340
OSX 10.4.6 compiling mod files
Hi, I'm having a problem when I try to compile .mod files (for instance, I'm trying to compile a simple passive.mod, and I'm using an apple laptop with OSX 10.4.6 and NEURON 5-8). I drag the file to mknrndll and it partially compiles, it creates a powerpc directory with passive.c and passive.lo file...