.. _vect: Vector ------ .. class:: Vector This class was implemented by .. code-block:: none --------------------------- Zach Mainen Computational Neurobiology Laboratory Salk Institute 10010 N. Torrey Pines Rd. La Jolla, CA 92037 zach@salk.edu ---------------------------- Syntax: ``obj = new Vector()`` ``obj = new Vector(size)`` ``obj = new Vector(size, init)`` ``obj = new Vector(python_iterable)`` Description: The vector class provides convenient functions for manipulating one-dimensional arrays of numbers. An object created with this class can be thought of as containing a ``double x[]`` variable. Individual elements of this array can be manipulated with the normal :samp:`{objref}.x[{index}]` notation. Most of the Vector functions apply their operations to each element of the x array thus avoiding the often tedious scaffolding required by an otherwise un-encapsulated double array. A vector can be created with length *size* and with each element set to the value of *init*. Vector methods that modify the elements are generally of the form .. code-block:: none obj = vsrcdest.method(...) in which the values of vsrcdest on entry to the method are used as source values by the method to compute values which replace the old values in vsrcdest and the original vsrcdest object reference is the return value of the method. For example, v1 = v2 + v3 would be written, .. code-block:: none v1 = v2.add(v3) However, this results in two, often serious, side effects. First, the v2 elements are changed and so the original values are lost. Furthermore v1 at the end is a reference to the same Vector object pointed to by v2. That is, if you subsequently change the elements of v2, the elements of v1 will change as well since v1 and v2 are in fact labels for the same object. When these side effects need to be avoided, one uses the Vector.c function which returns a reference to a completely new Vector which is an identical copy. ie. .. code-block:: none v1 = v2.c.add(v3) leaves v2 unchanged, and v1 points to a completely new Vector. One can build up elaborate vector expressions in this manner, ie v1 = v2*s2 + v3*s3 + v4*s4 could be written .. code-block:: none v1 = v2.c.mul(s2).add(v3.c.mul(s3)).add(v4.c.mul(s4)) but if the expressions get too complex it is probably clearer to employ temporary objects to break the process into several separate expressions. HOC examples: .. code-block:: none objref vec vec = new Vector(20,5) will create a vector with 20 indices, each having the value of 5. .. code-block:: none objref vec1 vec1 = new Vector() will create a vector with 1 index which has value of 0. It is seldom necessary to specify a size for a new vector since most operations, if necessary, increase or decrease the number of available elements as needed. Python examples: .. code-block:: python from neuron import h v = h.Vector([1, 2, 3]) will create a vector of length 3 whose entries are: 1, 2, and 3. The constructor takes any Python iterable. In particular, it also works with numpy arrays: .. code-block:: python from neuron import h import numpy x = numpy.linspace(0, 2 * numpy.pi, 50) y = h.Vector(numpy.sin(x)) produces a vector ``y`` of length 50 corresponding to the sine of evenly spaced points between 0 and 2 pi, inclusive. .. seealso:: :ref:`double `, :data:`Vector.x`, :meth:`Vector.resize`, :meth:`Vector.apply` ---- .. data:: Vector.x Syntax: ``vec.x[index]`` Description: Elements of a vector can be accessed with ``vec.x[index]`` notation. Vector indices range from 0 to Vector.size()-1. This notation is superior to the older ``vec.get()`` and ``vec.set()`` notations for three reasons: 1. It performs the roles of both ``vec.get`` and ``vec.set`` with a syntax that is consistent with the normal syntax for a ``double`` array inside of an object. 2. It can be viewed by a field editor (since it can appear on the left hand side of an assignment statement). 3. You can take its address for functions which require that kind of argument. Example: ``print vec.x[0]`` prints the value of the 0th (first) element. ``vec.x[i] = 3`` sets the i'th element to 3. .. code-block:: none xpanel("show a field editor") xvalue("vec.x[3]") xpvalue("last element", &vec.x[vec.size() - 1]) xpanel() Note, however, that there is a potential difficulty with the :func:`xpvalue` field editor since, if vec is ever resized, then the pointer will be invalid. In this case, the field editor will display the string, "Free'd". .. warning:: ``vec.x[-1]`` returns the value of the first element of the vector, just as would ``vec.x[0]``. ``vec.x(i)`` returns the value of index *i* just as does ``vec.x[i]``. ---- .. method:: Vector.size Syntax: ``size = vec.size()`` Description: Return the number of elements in the vector. The last element has the index: ``vec.size() - 1``. Most explicit for loops over a vector can take the form: .. code-block:: none for i=0, vec.size()-1 {... vec.x[i] ...} Note: There is a distinction between the size of a vector and the amount of memory allocated to hold the vector. Generally, memory is only freed and reallocated if the size needed is greater than the memory storage previously allocated to the vector. Thus the memory used by vectors tends to grow but not shrink. To reduce the memory used by a vector, one can explicitly call :func:`buffer_size` . ---- .. method:: Vector.resize Syntax: ``obj = vsrcdest.resize(new_size)`` Description: Resize the vector. If the vector is made smaller, then trailing elements will be deleted. If it is expanded, new elements will be initialized to 0 and original elements will remain unchanged. Warning: Any function that resizes the vector to a larger size than its available space will make existing pointers to the elements invalid (see note in :meth:`Vector.size`). For example, resizing vectors that have been plotted will remove that vector from the plot list. Other functions may not be so forgiving and result in a memory error (segmentation violation or unhandled exception). Example: .. code-block:: none objref vec vec = new Vector(20,5) vec.resize(30) Appends 10 elements, each having a value of 0, to ``vec``. .. code-block:: python vec.resize(10) removes the last 20 elements from the ``vec``.The values of the first 10 elements are unchanged. .. seealso:: :meth:`Vector.buffer_size` ---- .. method:: Vector.buffer_size Syntax: ``space = vsrc.buffer_size()`` ``space = vsrc.buffer_size(request)`` Description: Returns the length of the double precision array memory allocated to hold the vector. This is NOT the size of the vector. The vector size can efficiently grow up to this value without reallocating memory. With an argument, frees the old memory space and allocates new memory space for the vector, copying old element values to the new elements. If the request is less than the size, the size is truncated to the request. For vectors that grow continuously, it may be more efficient to allocate enough space at the outset, or else occasionally change the buffer_size by larger chunks. It is not necessary to worry about the efficiency of growth during a Vector.record since the space available automatically increases by doubling. Example: .. code-block:: none objref y y = new Vector(10) y.size() y.buffer_size() y.resize(5) y.size y.buffer_size() y.buffer_size(100) y.size() ---- .. method:: Vector.get Syntax: ``x = vec.get(index)`` Description: Return the value of a vector element index. This function is superseded by the ``vec.x[]`` notation but is retained for backward compatibility. ---- .. method:: Vector.set Syntax: ``obj = vsrcdest.set(index,value)`` Description: Set vector element index to value. This function is superseded by the ``vec.x[i] = expr`` notation but is retained for backward compatibility. ---- .. method:: Vector.fill Syntax: ``obj = vsrcdest.fill(value)`` ``obj = vsrcdest.fill(value, start, end)`` Description: The first form assigns *value* to every element in vsrcdest. If *start* and *end* arguments are present, they specify the index range for the assignment. Example: .. code-block:: none objref vec vec = new Vector(20,5) vec.fill(9,2,7) assigns 9 to vec.x[2] through vec.x[7] (a total of 6 elements) .. seealso:: :meth:`Vector.indgen`, :meth:`Vector.append` ---- .. method:: Vector.label Syntax: ``strdef s`` ``s = vec.label()`` ``s = vec.label(s)`` Description: Label the vector with a string. The return value is the label, which is an empty string if there is no label. Labels are printed on a Graph when the :meth:`Graph.plot` method is called. Example: .. code-block:: none objref vec vec = new Vector() print vec.label() vec.label("hello") print vec.label() .. seealso:: :meth:`Graph.family`, :meth:`Graph.beginline` ---- .. method:: Vector.record Syntax: ``vdest.record(&var)`` ``vdest.record(&var, Dt)`` ``vdest.record(&var, tvec)`` ``vdest.record(point_process_object, &varvar, ...)`` Description: Save the stream of values of "*var*" during a simulation into the vdest vector. Previous record and play specifications of this Vector (if any) are destroyed. Details: Transfers take place on exit from ``finitialize()`` and on exit from ``fadvance()``. At the end of ``finitialize()``, ``v.x[0] = var``. At the end of ``fadvance``, *var* will be saved if ``t`` (after being incremented by ``fadvance``) is equal or greater than the associated time of the next index. The system maintains a set of record vectors and the vector will be removed from the list if the vector or var is destroyed. The vector is automatically increased in size by 100 elements at a time if more space is required, so efficiency will be slightly improved if one creates vectors with sufficient size to hold the entire stream, and plots will be more persistent (recall that resizing may cause reallocation of memory to hold elements and this will make pointers invalid). The record semantics can be thought of as: ``var(t) -> v.x[index]`` The default relationship between ``index`` and ``t`` is ``t = index*dt``. In the second form, ``t = index*Dt``. In the third form, ``t = tvec.x[index]``. For the local variable timestep method, :meth:`CVode.use_local_dt` and/or multiple threads, :meth:`ParallelContext.nthread` , it is often helpful to provide specific information about which cell the *var* pointer is associated with by inserting as the first arg some POINT_PROCESS object which is located on the cell. This is necessary if the pointer is not a RANGE variable and is much more efficient if it is. The fixed step and global variable time step method do not need or use this information for the local step method but will use it for multiple threads. It is therefore a good idea to supply it if possible. .. warning:: record/play behavior is reasonable but surprising if :data:`dt` is greater than ``Dt``. Things work best if ``Dt`` happens to be a multiple of :data:`dt`. All combinations of record ; play ; ``Dt =>< dt`` ; and tvec sequences have not been tested. Example: See :file:`tests/nrniv/vrecord.hoc` for examples of usage. If one is using the graphical interface generated by "Standard Run Library" to simulate a neuron containing a "terminal" section, Then one can store the time course of the terminal voltage (between runs) with: .. code-block:: none objref dv dv = new Vector() dv.record(&terminal.v(.5)) init() // or push the "Init and Run" button on the control panel run() Note that the next "run" will overwrite the previous time course stored in the vector. Thus dv should be copied to another vector ( see :func:`copy` ). To remove dv from the list of record vectors, the easiest method is to destroy the instance with ``dv = new Vector()`` .. seealso:: :func:`finitialize`, :func:`fadvance`, :func:`play`, :data:`t`, :func:`play_remove` ---- .. method:: Vector.play Syntax: ``vsrc.play(&var, Dt)`` ``vsrc.play(&var, tvec)`` ``vsrc.play("stmt involving $1", optional Dt or tvec arg)`` ``vsrc.play(index)`` ``vsrc.play(&var or stmt, tvec, continuous)`` ``vsrc.play(&var or stmt, tvec, indices_of_discontinuities_vector)`` ``vsrc.play(point_process_object, &var, ...)`` Description: The ``vsrc`` vector values are assigned to the "*var*" variable during a simulation. The same vector can be played into different variables. If the "stmt involving $1" form is used, that statement is executed with the appropriate value of the $1 arg. This is not as efficient as the pointer form but is useful for playing a value into a set of variables as in .. code-block:: none forall g_pas = $1 The index form immediately sets the var (or executes the stmt) with the value of vsrc.x[index] The play semantics can be thought of as ``v.x[index] -> var(t)`` where t(index) is Dt*index or tvec.x[index] The discrete event delivery system is used to determine the precise time at which values are copied from vsrc to var. Note that for variable step methods, unless continuity is specifically requested, the function is a step function. Also, for the local variable dt method, var MUST be associated with the cell that contains the currently accessed section (but see the paragraph below about the use of a point_process_object inserted as the first arg). For the fixed step method transfers take place on entry to :func:`finitialize` and on entry to :func:`fadvance`. At the beginning of :func:`finitialize`, ``var = v.x[0]``. On :func:`fadvance` a transfer will take place if t will be (after the ``fadvance`` increment) equal or greater than the associated time of the next index. For the variable step methods, transfers take place exactly at the times specified by the Dt or tvec arguments. The system maintains a set of play vectors and the vector will be removed from the list if the vector or var is destroyed. If the end of the vector is reached, no further transfers are made (``var`` becomes constant) Note well: for the fixed step method, if ``fadvance`` exits with time equal to ``t`` (ie enters at time t-dt), then on entry to ``fadvance``, *var* is set equal to the value of the vector at the index appropriate to time t. Execute tests/nrniv/vrecord.hoc to see what this implies during a simulation. ie the value of var from ``t-dt`` to t played into by a vector is equal to the value of the vector at ``index(t)``. If the vector was meant to serve as a continuous stimulus function, this results in a first order correct simulation with respect to dt. If a second order correct simulation is desired, it is necessary (though perhaps not sufficient since all other equations in the system must also be solved using methods at least second order correct) to fill the vector with function values at f((i-.5)*dt). When continuous is 1 then linear interpolation is used to define the values between time points. However, events at each Dt or tvec are still used and that has beneficial performance implications for variable step methods since vsrc is equivalent to a piecewise linear function and variable step methods can excessively reduce dt as one approaches a discontinuity in the first derivative. Note that if there are discontinuities in the function itself, then tvec should have adjacent elements with the same time value. As of version 6.2, when a value is greater than the range of the t vector, linear extrapolation of the last two points is used instead of a constant last value. If a constant outside the range is desired, make sure the last two points have the same y value and have different t values (if the last two values are at the same time, the constant average will be returned). (note: the 6.2 change allows greater variable time step efficiency as one approaches discontinuities.) The indices_of_discontinuities_vector argument is used to specifying the indices in tvec of the times at which discrete events should be used to notify that a discontinuity in the function, or any derivative of the function, occurs. Presently, linear interpolation is used to determine var(t) in the interval between these discontinuities (instead of cubic spline) so the length of steps used by variable step methods near the breakpoints depends on the details of how the parameter being played into affects the states. For the local variable timestep method, :meth:`CVode.use_local_dt` and/or multiple threads, :meth:`ParallelContext.nthread` , it is often helpful to provide specific information about which cell the *var* pointer is associated with by inserting as the first arg some POINT_PROCESS object which is located on the cell. This is necessary if the pointer is not a RANGE variable and is much more efficient if it is. The fixed step and global variable time step method do not need or use this information for the local step method but will use it for multiple threads. It is therefore a good idea to supply it if possible. .. seealso:: :meth:`Vector.record`, :meth:`Vector.play_remove` ---- .. method:: Vector.play_remove Syntax: ``v.play_remove()`` Description: Removes the vector from BOTH record and play lists. Note that the vector is automatically removed if the variable which is recorded or played is destroyed or if the vector is destroyed. This function is used in those cases where one wishes to keep the vector data even under subsequent runs. record and play have been implemented by Michael Hines. .. seealso:: :meth:`Vector.record`, :meth:`Vector.play` ---- .. method:: Vector.indgen Syntax: ``obj = vsrcdest.indgen()`` ``obj = vsrcdest.indgen(stepsize)`` ``obj = vsrcdest.indgen(start,stepsize)`` ``obj = vsrcdest.indgen(start,stop,stepsize)`` Description: Fill the elements of a vector with a sequence of values. With no arguments, the sequence is integers from 0 to (size-1). With only *stepsize* passed, the sequence goes from 0 to *stepsize**(size-1) in steps of *stepsize*. *Stepsize* does not have to be an integer. With *start*, *stop* and *stepsize*, the vector is resized to be 1 + (*stop* - $varstart)/*stepsize* long and the sequence goes from *start* up to and including *stop* in increments of *stepsize*. Example: .. code-block:: none objref vec vec = new Vector(100) vec.indgen(5) creates a vector with 100 elements going from 0 to 495 in increments of 5. .. code-block:: none vec.indgen(50, 100, 10) reduces the vector to 6 elements going from 50 to 100 in increments of 10. .. code-block:: none vec.indgen(90, 1000, 30) expands the vector to 31 elements going from 90 to 990 in increments of 30. .. seealso:: :meth:`Vector.fill`, :meth:`Vector.append` ---- .. method:: Vector.append Syntax: ``obj = vsrcdest.append(vec1, vec2, ...)`` Description: Concatenate values onto the end of a vector. The arguments may be either scalars or vectors. The values are appended to the end of the ``vsrcdest`` vector. Example: .. code-block:: none objref vec, vec1, vec2 vec = new Vector (10,4) vec1 = new Vector (10,5) vec2 = new Vector (10,6) vec.append(vec1, vec2, 7, 8, 9) turns ``vec`` into a 33 element vector, whose first ten elements = 4, whose second ten elements = 5, whose third ten elements = 6, and whose 31st, 32nd, and 33rd elements = 7, 8, and 9, respectively. Remember, index 32 refers to the 33rd element. ---- .. method:: Vector.insrt Syntax: ``obj = vsrcdest.insrt(index, vec1, vec2, ...)`` Description: Inserts values before the index element. The arguments may be either scalars or vectors. ``obj.insrt(obj.size, ...)`` is equivalent to ``obj.append(...)`` ---- .. method:: Vector.remove Syntax: ``obj = vsrcdest.remove(index)`` ``obj = vsrcdest.remove(start, end)`` Description: Remove the indexed element (or inclusive range) from the vector. The vector is resized. ---- .. method:: Vector.contains Syntax: ``boolean = vsrc.contains(value)`` Description: Return whether or not the vector contains *value* as at least one of its elements (to within :data:`float_epsilon`). A return value of 1 signifies true; 0 signifies false. Example: .. code-block:: none vec = new Vector (10) vec.indgen(5) vec.contains(30) returns a 1, meaning the vector does contain an element whose value is 30. .. code-block:: none vec.contains(50) returns a 0. The vector does not contain an element whose value is 50. ---- .. method:: Vector.copy Syntax: ``obj = vdest.copy(vsrc)`` ``obj = vdest.copy(vsrc, dest_start)`` ``obj = vdest.copy(vsrc, src_start, src_end)`` ``obj = vdest.copy(vsrc, dest_start, src_start, src_end)`` ``obj = vdest.copy(vsrc, dest_start, src_start, src_end, dest_inc, src_inc)`` ``obj = vdest.copy(vsrc, vsrcdestindex)`` ``obj = vdest.copy(vsrc, vsrcindex, vdestindex)`` Description: Copies some or all of *vsrc* into *vdest*. If the dest_start argument is present (an integer index), source elements (beginning at *src*``.x[0]``) are copied to *vdest* beginning at *dest*``.x[dest_start]``, *Src_start* and *src_end* here refer to indices of *vsrcx*, not *vdest*. If *vdest* is too small for the size required by *vsrc* and the arguments, then it is resized to hold the data. If the *dest* is larger than required AND there is more than one argument the *dest* is NOT resized. One may use -1 for the src_end argument to specify the entire size (instead of the tedious ``src.size()-1``) If the second (and third) argument is a vector, the elements of that vector are the indices of the vsrc to be copied to the same indices of the vdest. In this case the vdest is not resized and any indices that are out of range of either vsrc or vdest are ignored. This function allows mapping of a subset of a source vector into the subset of a destination vector. This function can be slightly more efficient than :func:`c` since if vdest contains enough space, memory will not have to be allocated for it. Also it is convenient for those cases in which vdest is being plotted and therefore reallocation of memory (with consequent removal of vdest from the Graph) is to be explicitly avoided. Example: To copy the odd elements use: .. code-block:: none objref v1, v2 v1 = new Vector(30) v1.indgen() v1.printf() @code... v2 = new Vector() v2.copy(v1, 0, 1, -1, 1, 2) v2.printf() To merge or shuffle two vectors into a third, use: .. code-block:: none objref v1, v2, v3 v1 = new Vector(15) v1.indgen() v1.printf() v2 = new Vector(15) v2.indgen(10) v2.printf() @code... v3 = new Vector() v3.copy(v1, 0, 0, -1, 2, 1) v3.copy(v2, 1, 0, -1, 2, 1) v3.printf Example: .. code-block:: none vec = new Vector(100,10) vec1 = new Vector() vec1.indgen(5,105,10) vec.copy(vec1, 50, 3, 6) turns ``vec`` from a 100 element into a 54 element vector. The first 50 elements will each have the value 10 and the last four will have the values 35, 45, 55, and 65 respectively. .. warning:: Vectors copied to themselves are not usually what is expected. eg. .. code-block:: none vec = new Vector(20) vec.indgen() vec.copy(vec, 10) produces a 30 element vector cycling three times from 0 to 9. However the self copy may work if the src index is always greater than or equal to the destination index. ---- .. method:: Vector.c Syntax: ``newvec = vsrc.c`` ``newvec = vsrc.c(srcstart)`` ``newvec = vsrc.c(srcstart, srcend)`` Description: Return a new vector which is a copy of the vsrc vector, but does not copy the label. For a complete copy including the label use :meth:`Vector.cl`. (Identical to the :meth:`Vector.at` function but has a short name that suggests copy or clone). Useful in the construction of filter chains. Note that with no arguments, it is not necessary to type the parentheses. ---- .. method:: Vector.cl Syntax: ``newvec = vsrc.cl`` ``newvec = vsrc.cl(srcstart)`` ``newvec = vsrc.cl(srcstart, srcend)`` Description: Return a new vector which is a copy, including the label, of the vsrc vector. (Similar to the :meth:`Vector.c` function which does not copy the label) Useful in the construction of filter chains. Note that with no arguments, it is not necessary to type the parentheses. ---- .. method:: Vector.at Syntax: ``newvec = vsrc.at()`` ``newvec = vsrc.at(start)`` ``newvec = vsrc.at(start,end)`` Description: Return a new vector consisting of all or part of another. This function predates the introduction of the vsrc.c, "clone", function which is synonymous but is retained for backward compatibility. It merely avoids the necessity of a ``vdest = new Vector()`` command and is equivalent to .. code-block:: none vdest = new Vector() vdest.copy(vsrc, start, end) Example: .. code-block:: none objref vec, vec1 vec = new Vector() vec.indgen(10,50,2) vec1 = vec.at(2, 10) creates ``vec1`` with 9 elements which correspond to the values at indices 2 - 10 in ``vec``. The contents of ``vec1`` would then be, in order: 14, 16, 18, 20, 22, 24, 26, 28, 30. ---- .. method:: Vector.from_double Syntax: ``double px[n]`` ``obj = vdest.from_double(n, &px)`` Description: Resizes the vector to size n and copies the values from the double array to the vector. ---- .. method:: Vector.where Syntax: ``obj = vdest.where(vsource, opstring, value1)`` ``obj = vdest.where(vsource, op2string, value1, value2)`` ``obj = vsrcdest.where(opstring, value1)`` ``obj = vsrcdest.where(op2string, value1, value2)`` Description: ``vdest`` is vector consisting of those elements of the given vector, ``vsource`` that match the condition opstring. Opstring is a string matching one of these (all comparisons are with respect to :data:`float_epsilon` ): ``"=="``, ``"!="``, ``">"``, ``"<"``, ``">="``, ``"<="`` Op2string requires two numbers defining open/closed ranges and matches one of these: ``"[]"``, ``"[)"``, ``"(]"``, ``"()"`` Example: .. code-block:: none vec = new Vector(25) vec1 = new Vector() vec.indgen(10) vec1.where(vec, ">=", 50) creates ``vec1`` with 20 elements ranging in value from 50 to 240 in increments of 10. .. code-block:: none objref r r = new Random() vec = new Vector(25) vec1 = new Vector() r.uniform(10,20) vec.fill(r) vec1.where(vec, ">", 15) creates ``vec1`` with random elements gotten from ``vec`` which have values greater than 15. The new elements in vec1 will be ordered according to the order of their appearance in ``vec``. .. seealso:: :meth:`Vector.indvwhere`, :meth:`Vector.indwhere` ---- .. method:: Vector.indwhere .. seealso:: :meth:`Vector.indvwhere` ---- .. method:: Vector.indvwhere Syntax: ``i = vsrc.indwhere(opstring, value)`` ``i = vsrc.indwhere(op2string, low, high)`` ``obj = vsrcdest.indvwhere(opstring,value)`` ``obj = vsrcdest.indvwhere(opstring,value)`` ``obj = vdest.indvwhere(vsource,op2string,low, high)`` ``obj = vdest.indvwhere(vsource,op2string,low, high)`` Description: The i = vsrc form returns the index of the first element of v matching the criterion given by the opstring. If there is no match, the return value is -1. ``vdest`` is a vector consisting of the indices of those elements of the source vector that match the condition opstring. Opstring is a string matching one of these: ``"=="``, ``"!="``, ``">"``, ``"<"``, ``">="``, ``"<="`` Op2string is a string matching one of these: ``"[]"``, ``"[)"``, ``"(]"``, ``"()"`` Comparisons are relative to the :data:`float_epsilon` global variable. Example: objref vs, vd .. code-block:: none vs = new Vector() {vs.indgen(0, .9, .1) vs.printf()} print vs.indwhere(">", .3) print "note roundoff error, vs.x[3] - .3 =", vs.x[3] - .3 print vs.indwhere("==", .5) vd = vs.c.indvwhere(vs, "[)", .3, .7) {vd.printf()} .. seealso:: :meth:`Vector.where` ---- .. method:: Vector.fwrite Syntax: ``n = vsrc.fwrite(fileobj)`` ``n = vsrc.fwrite(fileobj, start, end)`` Description: Write the vector ``vec`` to an open *fileobj* of type :class:`File` in machine dependent binary format. You must keep track of the vector's size for later reading, so it is recommended that you store the size of the vector as the first element of the file. It is almost always better to use :func:`vwrite` since it stores the size of the vector automatically and is more portable since the corresponding vread will take care of machine dependent binary byte ordering differences. Return value is the number of items. (0 if error) :func:`fread` is used to read a file containing numbers stored by ``fwrite`` but must have the same size. ---- .. method:: Vector.fread Syntax: ``n = vdest.fread(fileobj)`` ``n = vdest.fread(fileobj, n)`` ``n = vdest.fread(fileobj, n, precision)`` Description: Read the elements of a vector from the file in binary as written by ``fwrite.`` If *n* is present, the vector is resized before reading. Note that files created with fwrite cannot be fread on a machine with different byte ordering. E.g. spark and intel cpus have different byte ordering. It is almost always better to use ``vwrite`` in combination with ``vread``. See vwrite for the meaning of the *precision* argment. Return value is 1 (no error checking). ---- .. method:: Vector.vwrite Syntax: ``n = vec.vwrite(fileobj)`` ``n = vec.vwrite(fileobj, precision)`` Description: Write the vector in binary format to an already opened for writing * fileobj* of type :class:`File`. :meth:`~Vector.vwrite` is easier to use than ``fwrite()`` since it stores the size of the vector and type information for a more automated read/write. The file data can also be vread on a machine with different byte ordering. e.g. you can vwrite with an intel cpu and vread on a sparc. Precision formats 1 and 2 employ a simple automatic compression which is uncompressed automatically by vread. Formats 3 and 4 remain uncompressed. Default precision is 4 (double) because this is the usual type used for numbers in oc and therefore requires no conversion or compression .. code-block:: none * 1 : char shortest 8 bits * 2 : short 16 bits 3 : float 32 bits 4 : double longest 64 bits 5 : int sizeof(int) bytes .. warning:: These are useful primarily for storage of data: exact values will not necessarily be maintained due to the conversion process. Return value is 1. Only if the type field is invalid will the return value be 0. ---- .. method:: Vector.vread Syntax: ``n = vec.vread(fileobj)`` Description: Read vector from binary format file written with ``vwrite()``. Size and data type have been stored by ``vwrite()`` to allow correct retrieval syntax, byte ordering, and decompression (where necessary). The vector is automatically resized. Return value is 1. (No error checking.) Example: .. code-block:: none objref v1, v2, f v1 = new Vector() v1.indgen(20,30,2) v1.printf() f = new File() f.wopen("temp.tmp") v1.vwrite(f) v2 = new Vector() f.ropen("temp.tmp") v2.vread(f) v2.printf() ---- .. method:: Vector.printf Syntax: ``n = vec.printf()`` ``n = vec.printf(format_string)`` ``n = vec.printf(format_string, start, end)`` ``n = vec.printf(fileobj)`` ``n = vec.printf(fileobj, format_string)`` ``n = vec.printf(fileobj, format_string, start, end)`` Description: Print the values of the vector in ascii either to the screen or a File instance (if ``fileobj`` is present). *Start* and *end* enable you to specify which particular set of indexed values to print. Use ``format_string`` for formatting the output of each element. This string must contain exactly one ``%f``, ``%g``, or ``%e``, but can also contain additional formatting instructions. Return value is number of items printed. Example: .. code-block:: none vec = new Vector() vec.indgen(0, 1, 0.1) vec.printf("%8.4f\n") prints the numbers 0.0000 through 0.9000 in increments of 0.1. Each number will take up a total of eight spaces, will have four decimal places and will be printed on a new line. .. warning:: No error checking is done on the format string and invalid formats can cause segmentation violations. ---- .. method:: Vector.scanf Syntax: ``n = vec.scanf(fileobj)`` ``n = vec.scanf(fileobj, n)`` ``n = vec.scanf(fileobj, c, nc)`` ``n = vec.scanf(fileobj, n, c, nc)`` Description: Read ascii values from a :class:`File` instance (must already be opened for reading) into vector. If present, scanning takes place til *n* items are read or until EOF. Otherwise, ``vec.scanf`` reads until end of file. If reading til eof, a number followed by a newline must be the last string in the file. (no trailing spaces after the number and no extra newlines). When reading til EOF, the vector grows approximately by doubling when its currently allocated space is filled. To avoid the overhead of memory reallocation when scanning very long vectors (e.g. > 50000 elements) it is a good idea to presize the vector to a larger value than the expected number of elements to be scanned. Note that although the vector is resized to the actual number of elements scanned, the space allocated to the vector remains available for growth. See :meth:`Vector.buffer_size` . Read from column *c* of *nc* columns when data is in column format. It numbers the columns beginning from 1. The scan takes place at the current position of the file. Return value is number of items read. .. seealso:: :meth:`Vector.scantil` ---- .. method:: Vector.scantil Syntax: ``n = vec.scantil(fileobj, sentinel)`` ``n = vec.scantil(fileobj, sentinel, c, nc)`` Description: Like :meth:`Vector.scanf` but scans til it reads a value equal to the sentinel. e.g. -1e15 is a possible sentinel value in many situations. The vector does not include the sentinel value. The file pointer is left at the character following the sentinel. Read from column *c* of *nc* columns when data is in column format. It numbers the columns beginning from 1. The scan stops when the sentinel is found in any position prior to column c+1 but it is recommended that the sentinel appear by itself on its own line. The file pointer is left at the character following the sentinel. The scan takes place at the current position of the file. Return value is number of items read. ---- .. method:: Vector.plot Syntax: ``obj = vec.plot(graphobj)`` ``obj = vec.plot(graphobj, color, brush)`` ``obj = vec.plot(graphobj, x_vec)`` ``obj = vec.plot(graphobj, x_vec, color, brush)`` ``obj = vec.plot(graphobj, x_increment)`` ``obj = vec.plot(graphobj, x_increment, color, brush)`` Description: Plot vector in a :class:`Graph` object. The default is to plot the elements of the vector as y values with their indices as x values. An optional argument can be used to specify the x-axis. Such an argument can be either a vector, *x_vec*, in which case its values are used for x values, or a scalar, *x_increment*, in which case x is incremented according to this number. This function plots the ``vec`` values that exist in the vector at the time of graph flushing or window resizing. The alternative is ``vec.line()`` which plots the vector values that exist at the time of the call to ``plot``. It is therefore possible with ``vec.line()`` to produce multiple plots on the same graph. Once a vector is plotted, it is only necessary to call ``graphobj.flush()`` in order to display further changes to the vector. In this way it is possible to produce rather rapid line animation. If the vector :meth:`Graph.label` is not empty it will be used as the label for the line on the Graph. Resizing a vector that has been plotted will remove it from the Graph. The number of points plotted is the minimum of vec.size and x_vec.size at the time vec.plot is called. x_vec is assumed to be an unchanging Vector. Example: .. code-block:: none objref vec, g g = new Graph() g.size(0,10,-1,1) vec = new Vector() vec.indgen(0,10, .1) vec.apply("sin") vec.plot(g, .1) xpanel("") xbutton("run", "for i=0,vec.size()-1 { vec.rotate(1) g.flush() doNotify()}") xpanel() .. seealso:: :meth:`Graph.vector` ---- .. method:: Vector.line Syntax: ``obj = vec.line(graphobj)`` ``obj = vec.line(graphobj, color, brush)`` ``obj = vec.line(graphobj, x_vec)`` ``obj = vec.line(graphobj, x_vec, color, brush)`` ``obj = vec.line(graphobj, x_increment)`` ``obj = vec.line(graphobj, x_increment, color, brush)`` Description: Plot vector on a :class:`Graph`. Exactly like ``.plot()`` except the vector is *not* plotted by reference so that the values may be changed subsequently w/o disturbing the plot. It is therefore possible to produce a number of plots of the same function on the same graph, without erasing any previous plot. The line on a graph is given the :meth:`Graph.label` if the label is not empty. The number of point plotted is the minimum of vec.size and x_vec.size . Example: .. code-block:: none objref vec, g g = new Graph() g.size(0,10,-1,1) vec = new Vector() vec.indgen(0,10, .1) vec.apply("sin") for i=0,3 { vec.line(g, .1) vec.rotate(10) } .. seealso:: :meth:`Graph.family` ---- .. method:: Vector.ploterr Syntax: ``obj = vec.ploterr(graphobj, x_vec, err_vec)`` ``obj = vec.ploterr(graphobj, x_vec, err_vec, size)`` ``obj = vec.ploterr(graphobj, x_vec, err_vec, size, color, brush)`` Description: Similar to ``vec.line()``, but plots error bars with size +/- the elements of vector *err_vec*. *size* sets the width of the seraphs on the error bars to a number of printer dots. *brush* sets the width of the plot line. 0=invisible, 1=minimum width, 2=1point, etc. Example: .. code-block:: none objref vec, xvec, errvec objref g g = new Graph() g.size(0,100, 0,250) vec = new Vector() xvec = new Vector() errvec = new Vector() vec.indgen(0,200,20) xvec.indgen(0,100,10) errvec.copy(xvec) errvec.apply("sqrt") vec.ploterr(g, xvec, errvec, 10) vec.mark(g, xvec, "O", 5) creates a graph which has x values of 0 through 100 in increments of 10 and y values of 0 through 200 in increments of 20. At each point graphed, vertical error bars are also drawn which are the +/- the length of the square root of the values 0 through 100 in increments of 10. Each error bar has seraphs which are ten printer points wide. The graph is also marked with filled circles 5 printers points in diameter. ---- .. method:: Vector.mark Syntax: ``obj = vec.mark(graphobj, x_vector)`` ``obj = vec.mark(graphobj, x_vector, "style")`` ``obj = vec.mark(graphobj, x_vector, "style", size)`` ``obj = vec.mark(graphobj, x_vector, "style", size, color, brush)`` ``obj = vec.mark(graphobj, x_increment)`` ``obj = vec.mark(graphobj, x_increment, "style", size, color, brush)`` Description: Similar to ``vec.line``, but instead of connecting by lines, it make marks, centered at the indicated position, which do not change size when window is zoomed or resized. The style is a single character ``|,-,+,o,O,t,T,s,S`` where ``o,t,s`` stand for circle, triangle, square and capitalized means filled. Default size is 12 points. ---- .. method:: Vector.histogram Syntax: ``newvect = vsrc.histogram(low, high, width)`` Description: Create a histogram constructed by binning the values in ``vsrc``. Bins run from *low* to *high* in divisions of *width*. Data outside the range is not binned. This function returns a vector that contains the counts in each bin, so while it is necessary to declare an object reference (``objref newvect``), it is not necessary to execute ``newvect = new Vector()``. The first element of ``newvect`` is 0 (``newvect.x[0] = 0``). For ``ii > 0``, ``newvect.x[ii]`` equals the number of items in ``vsrc`` whose values lie in the half open interval ``[a,b)`` where ``b = low + ii*width`` and ``a = b - width``. In other words, ``newvect.x[ii]`` is the number of items in ``vsrc`` that fall in the bin just below the boundary ``b``. Example: .. code-block:: none objref interval, hist, rand rand = new Random() rand.negexp(1) interval = new Vector(100) interval.setrand(rand) // random intervals hist = interval.histogram(0, 10, .1) // and for a manhattan style plot ... objref g, v2, v3 g = new Graph() g.size(0,10,0,30) // create an index vector with 0,0, 1,1, 2,2, 3,3, ... v2 = new Vector(2*hist.size()) v2.indgen(.5) v2.apply("int") // v3 = new Vector(1) v3.index(hist, v2) v3.rotate(-1) // so different y's within each pair v3.x[0] = 0 v3.plot(g, v2) creates a histogram of the occurrences of random numbers ranging from 0 to 10 in divisions of 0.1. ---- .. method:: Vector.hist Syntax: ``obj = vdest.hist(vsrc, low, size, width)`` Description: Similar to :func:`histogram` (but notice the different argument meanings. Put a histogram in *vdest* by binning the data in *vsrc*. Bins run from *low* to ``low + size * width`` in divisions of *width*. Data outside the range is not binned. ---- .. method:: Vector.sumgauss Syntax: ``newvect = vsrc.sumgauss(low, high, width, var)`` ``newvect = vsrc.sumgauss(low, high, width, var, weight_vec)`` Description: Create a vector which is a curve calculated by summing gaussians of area 1 centered on all the points in the vector. This has the advantage over ``histogram`` of not imposing arbitrary bins. *low* and *high* set the range of the curve. *width* determines the granularity of the curve. *var* sets the variance of the gaussians. The optional argument ``weight_vec`` is a vector which should be the same size as ``vec`` and is used to scale or weight the gaussians (default is for them all to have areas of 1 unit). This function returns a vector, so while it is necessary to declare a vector object (``objref vectobj``), it is not necessary to declare *vectobj* as a ``new Vector()``. To plot, use ``v.indgen(low,high,width)`` for the x-vector argument. Example: .. code-block:: none objref r, data, hist, x, g r = new Random() r.normal(1, 2) data = new Vector(100) data.setrand(r) hist = data.sumgauss(-4, 6, .5, 1) x = new Vector(hist.size()) x.indgen(-4, 6, .5) g = new Graph() g.size(-4, 6, 0, 30) hist.plot(g, x) ---- .. method:: Vector.smhist Syntax: ``obj = vdest.smhist(vsrc, start, size, step, var)`` ``obj = vdest.smhist(vsrc, start, size, step, var, weight_vec)`` Description: Very similar to :func:`sumgauss` . Calculate a smooth histogram by convolving the raw data set with a gaussian kernel. The histogram begins at ``varstart`` and has ``varsize`` values in increments of size ``varstep``. ``varvar`` sets the variance of the gaussians. The optional argument ``weight_vec`` is a vector which should be the same size as ``vsrc`` and is used to scale or weight the number of data points at a particular value. ---- .. method:: Vector.ind Syntax: ``newvect = vsrc.ind(vindex)`` Description: Return a new vector consisting of the elements of ``vsrc`` whose indices are given by the elements of ``vindex``. Example: .. code-block:: none objref vec, vec1, vec2 vec = new Vector(100) vec2 = new Vector() vec.indgen(5) vec2.indgen(49, 59, 1) vec1 = vec.ind(vec2) creates ``vec1`` to contain the fiftieth through the sixtieth elements of ``vec2`` which would have the values 245 through 295 in increments of 5. ---- .. method:: Vector.addrand Syntax: ``obj = vsrcdest.addrand(randobj)`` ``obj = vsrcdest.addrand(randobj, start, end)`` Description: Adds random values to the elements of the vector by sampling from the same distribution as last picked in the Random object *randobj*. Example: .. code-block:: none objref vec, g, r vec = new Vector(50) g = new Graph() g.size(0,50,0,100) r = new Random() r.poisson(.2) vec.plot(g) proc race() {local i vec.fill(0) for i=1,300 { vec.addrand(r) g.flush() doNotify() } } race() ---- .. method:: Vector.setrand Syntax: ``obj = vdest.setrand(randobj)`` ``obj = vdest.setrand(randobj, start, end)`` Description: Sets random values for the elements of the vector by sampling from the same distribution as last picked in *randobj*. ---- .. method:: Vector.sin Syntax: ``obj = vdest.sin(freq, phase)`` ``obj = vdest.sin(freq, phase, dt)`` Description: Generate a sin function in vector ``vec`` with frequency *freq* hz, phase *phase* in radians. *dt* is assumed to be 1 msec unless specified. ---- .. method:: Vector.apply Syntax: ``obj = vsrcdest.apply("func")`` ``obj = vsrcdest.apply("func", start, end)`` Description: Apply a hoc function to each of the elements in the vector. The function can be any function that is accessible in oc. It must take only one scalar argument and return a scalar. Note that the function name must be in quotes and that the parentheses are omitted. Example: .. code-block:: none vec.apply("sin", 0, 9) applies the sin function to the first ten elements of the vector ``vec``. ---- .. method:: Vector.reduce Syntax: ``x = vsrc.reduce("func")`` ``x = vsrc.reduce("func", base)`` ``x = vsrc.reduce("func", base, start, end)`` Description: Pass all elements of a vector through a function and return the sum of the results. Use *base* to initialize the value x. Note that the function name must be in quotes and that the parentheses are omitted. Example: .. code-block:: none objref vec vec = new Vector() vec.indgen(0, 10, 2) func sq(){ return $1*$1 } vec.reduce("sq", 100) returns the value 320. 100 + 0*0 + 2*2 + 4*4 + 6*6 + 8*8 + 10*10 = 320 ---- .. method:: Vector.floor Syntax: ``vec.floor()`` Description: Rounds toward negative infinity. Note that :data:`float_epsilon` is not used in this calculation. ---- .. method:: Vector.to_python Syntax: ``pythonlist = vec.to_python()`` ``pythonlist = vec.to_python(pythonlist)`` ``numpyarray = vec.to_python(numpyarray)`` Description: Copy the vector elements from the hoc vector to a pythonlist or 1-d numpyarray. If the arg exists the pythonobject must have the same size as the hoc vector. ---- .. method:: Vector.from_python Syntax: ``vec = vec.from_python(pythonlist)`` ``vec = vec.from_python(numpyarray)`` Description: Copy the python list elements into the hoc vector. The elements must be numbers that are convertable to doubles. Copy the numpy 1-d array elements into the hoc vector. The hoc vector is resized. ---- .. method:: Vector.as_numpy() Syntax: ``numpyarray = vec.as_numpy()`` Description: The numpyarray points into the data of the Hoc Vector, i.e. does not copy the data. Do not use the numpyarray if the Vector is destroyed. Example: .. code-block:: python from neuron import h v = h.Vector(5).indgen() n = v.as_numpy() print n #[0. 1. 2. 3. 4.] v.x[1] += 10 n[2] += 20 print n #[ 0. 11. 22. 3. 4.] v.printf() #0 11 22 3 4 ---- .. method:: Vector.fit Syntax: ``error = data_vec.fit(fit_vec,"fcn",indep_vec,&p1,[&p2],...,[&pN])`` Description: Use a simplex algorithm to find parameters *p1* through *pN* such to minimize the mean squared error between the "data" contained in ``data_vec`` and the approximation generated by the user-supplied "*fcn*" applied to the elements of ``indep_vec``. *fcn* must take one argument which is the main independent variable followed by one or more arguments which are tunable parameters which will be optimized. Thus the arguments to .fit following "*fcn*" should be completely analogous to the arguments to fcn itself. The difference is that the args to fcn must all be scalars while the corresponding args to .fit will be a vector object (for the independent variable) and pointers to scalars (for the remaining parameters). The results of a call to .fit are three-fold. First, the parameters of best fit are returned by setting the values of the variables *p1* to *pN* (possible because they are passed as pointers). Second, the values of the vector fit_vec are set to the fitted function. If ``fit_vec`` is not passed with the same size as ``indep_vec`` and ``data_vec``, it is resized accordingly. Third, the mean squared error between the fitted function and the data is returned by ``.fit``. The ``.fit()`` call may be reiterated several times until the error has reached an acceptable level. Care must be taken in selecting an initial set of parameter values. Although you need not be too close, wild discrepancies will cause the simplex algorithm to give up. Values of 0 are to be avoided. Trial and error is sometimes necessary. Because calls to hoc have a high overhead, this procedure can be rather slow. Several commonly-used functions are provided directly in c code and will work much faster. In each case, if the name below is used, the builtin function will be used and the user is expected to provide the correct number of arguments (here denoted ``a,b,c``...). .. code-block:: none "exp1": y = a * exp(-x/b) "exp2": y = a * exp(-x/b) + c * exp (-x/d) "charging": y = a * (1-exp(-x/b)) + c * (1-exp(-x/d)) "line": y = a * x + b "quad": y = a * x^2 + b*x + c .. warning:: This function is not very useful for fitting the results of simulation runs due to its argument organization. For that purpose the :func:`fit_praxis` syntax is more suitable. This function should become a top-level function which merely takes a user error function name and a parameter list. An alternative implementation of the simplex fitting algorithm is in the scopmath library. .. seealso:: :func:`fit_praxis` Example: The :menuselection:`NEURON Main Menu --> Miscellaneous --> Parameterized Function` widget uses this function and is implemented in :file:`nrn/lib/hoc/funfit.hoc` The following example demonstrates the strategy used by the simplex fitting algorithm to search for a minimum. The location of the parameter values is plotted on each call to the function. The sample function has a minimum at the point (1, .5) .. code-block:: none objref g, dvec, fvec, ivec g = new Graph() g.size(0,3,0,3) func fun() {local f if ($1 == 0) { g.line($2, $3) g.flush() print $1, $2, $3 } return ($2 - 1)^2 +($3-.5)^2 } dvec = new Vector(2) fvec = new Vector(2) fvec.fill(1) ivec = new Vector(2) ivec.indgen() a = 2 b = 1 g.beginline() error = dvec.fit(fvec, "fun", ivec, &a, &b) print a, b, error ---- .. _vect2: .. method:: Vector.interpolate Syntax: ``obj = ysrcdest.interpolate(xdest, xsrc)`` ``obj = ydest.interpolate(xdest, xsrc, ysrc)`` Description: Linearly interpolate points from (xsrc,ysrc) to (xdest,ydest) In the second form, xsrc and ysrc remain unchanged. Destination points outside the domain of xsrc are set to ``ysrc[0]`` or ``ysrc[ysrc.size-1]`` Example: .. code-block:: none objref g g = new Graph() g.size(0,10,0,100) //... objref xs, ys, xd, yd xs = new Vector(10) xs.indgen() ys = xs.c.mul(xs) ys.line(g, xs, 1, 0) // black reference line xd = new Vector() xd.indgen(-.5, 10.5, .1) yd = ys.c.interpolate(xd, xs) yd.line(g, xd, 3, 0) // blue more points than reference xd.indgen(-.5, 13, 3) yd = ys.c.interpolate(xd, xs) yd.line(g, xd, 2, 0) // red fewer points than reference ---- .. method:: Vector.deriv Syntax: ``obj = vdest.deriv(vsrc)`` ``obj = vdest.deriv(vsrc, dx)`` ``obj = vdest.deriv(vsrc, dx, method)`` ``obj = vsrcdest.deriv()`` ``obj = vsrcdest.deriv(dx)`` ``obj = vsrcdest.deriv(dx, method)`` Description: The numerical Euler derivative or the central difference derivative of ``vec`` is placed in ``vdest``. The variable *dx* gives the increment of the independent variable between successive elements of ``vec``. *method* = 1 = Euler derivative: ``vec1[i] = (vec[i+1] - vec[i])/dx`` Each time this method is used, the first element of ``vec`` is lost since *i* cannot equal -1. Therefore, since the ``integral`` function performs an Euler integration, the integral of ``vec1`` will reproduce ``vec`` minus the first element. *method* = 2 = Central difference derivative: ``vec1[i] = ((vec[i+1]-vec[i-1])/2)/dx`` This method produces an Euler derivative for the first and last elements of ``vec1``. The central difference method maintains the same number of elements in ``vec1`` as were in ``vec`` and is a more accurate method than the Euler method. A vector differentiated by this method cannot, however, be integrated to reproduce the original ``vec``. Example: .. code-block:: none objref vec, vec1 vec = new Vector() vec1 = new Vector() vec.indgen(0, 5, 1) func sq(){ return $1*$1 } vec.apply("sq") vec1.deriv(vec, 0.1) creates ``vec1`` with elements: .. code-block:: none 10 20 40 60 80 90 Since *dx*\ =0.1, and there are eleven elements including 0, the entire function exists between the values of 0 and 1, and the derivative values are large compared to the function values. With *dx*\ =1,the vector ``vec1`` would consist of the following elements: .. code-block:: none 1 2 4 6 8 9 The Euler method vs. the Central difference method: Beginning with the vector ``vec``: .. code-block:: none 0 1 4 9 16 25 ``vec1.deriv(vec, 1, 1)`` (Euler) would go about producing ``vec1`` by the following method: .. code-block:: none 1-0 = 1 4-1 = 3 9-4 = 5 16-9 = 7 25-16 = 9 whereas ``vec1.deriv(vec, 1, 2)`` (Central difference) would go about producing ``vec1`` as such: .. code-block:: none 1-0 = 1 (4-0)/2 = 2 (9-1)/2 = 4 (16-4)/2 = 6 (25-9)/2 = 8 25-16 = 9 ---- .. method:: Vector.integral Syntax: ``obj = vdest.integral(vsrc)`` ``obj = vdest.integral(vsrc, dx)`` ``obj = vsrcdest.integral()`` ``obj = vsrcdest.integral(dx)`` Description: Places a numerical Euler integral of the vsrc elements in vdest. *dx* sets the size of the discretization. ``vdest[i+1] = vdest[i] + vsrc[i+1]`` and the first element of ``vdest`` is always equal to the first element of ``vsrc``. Example: .. code-block:: none objref vec, vec1 vec = new Vector() vec1 = new Vector() vec.indgen(0, 5, 1) //vec will have 6 values from 0 to 5, with increment=1 vec.apply("sq") //sq() squares an element //and is defined in the example for .deriv vec1.integral(vec, 1) //Euler integral of vec elements approximating //an x-squared function, dx = 0.1 vec1.printf() will print the following elements in ``vec1`` to the screen: .. code-block:: none 0 1 5 14 30 55 In order to make the integral values more accurate, it is necessary to increase the size of the vector and to decrease the size of *dx*. .. code-block:: none objref vec2 vec2 = new Vector(6) vec.indgen(0, 5.1, 0.1) //vec will have 51 values from 0 to 5, with increment=0.1 vec.apply("sq") //sq() squares an element //and is defined in the example for .deriv vec1.integral(vec, 0.1) //Euler integral of vec elements approximating //an x-squared function, dx = 0.1 for i=0,5{vec2.x[i] = vec1.x[i*10]} //put the value of every 10th index in vec2 vec2.printf() will print the following elements in ``vec2`` (which are the elements of ``vec1`` corresponding to the integers 0-5) to the screen: .. code-block:: none 0 0.385 2.87 9.455 22.14 42.925 The integration naturally becomes more accurate as *dx* is reduced and the size of the vector is increased. If the vector is taken to 501 elements from 0-5 and *dx* is made to equal 0.01, the integrals of the integers 0-5 yield the following (compared to their continuous values on their right). .. code-block:: none 0.00000 -- 0.00000 0.33835 -- 0.33333 2.6867 -- 2.6666 9.04505 -- 9.00000 21.4134 -- 21.3333 41.7917 -- 41.6666 ---- .. method:: Vector.median Syntax: ``median = vsrc.median()`` Description: Find the median value of ``vec``. ---- .. method:: Vector.medfltr Syntax: ``obj = vdest.medfltr(vsrc)`` ``obj = vdest.medfltr(vsrc, points)`` ``obj = vsrcdest.medfltr()`` ``obj = vsrcdest.medfltr( points)`` Description: Apply a median filter to vsrc, producing a smoothed version in vdest. Each point is replaced with the median value of the *points* on either side. This is typically used for eliminating spikes from data. ---- .. method:: Vector.sort Syntax: ``obj = vsrcdest.sort()`` Description: Sort the elements of ``vec1`` in place, putting them in numerical order. ---- .. method:: Vector.sortindex Syntax: ``vdest = vsrc.sortindex()`` ``vdest = vsrc.sortindex(vdest)`` Description: Return a new vector of indices which sort the vsrc elements in numerical order. That is vsrc.index(vsrc.sortindex) is equivalent to vsrc.sort(). If vdest is present, use that as the destination vector for the indices. This, if it is large enough, avoids the destruct/construct of vdest. Example: .. code-block:: none objref a, r, si r = new Random() r.uniform(0,100) a = new Vector(10) a.setrand(r) a.printf si = a.sortindex si.printf a.index(si).printf ---- .. method:: Vector.reverse Syntax: ``obj = vsrcdest.reverse()`` Description: Reverses the elements of ``vec`` in place. ---- .. method:: Vector.rotate Syntax: ``obj = vsrcdest.rotate(value)`` ``obj = vsrcdest.rotate(value, 0)`` Description: A negative *value* will move elements to the left. A positive argument will move elements to the right. In both cases, the elements shifted off one end of the vector will reappear at the other end. If a 2nd arg is present, 0 values get shifted in and elements shifted off one end are lost. Example: .. code-block:: none vec.indgen(1, 10, 1) vec.rotate(3) orders the elements of ``vec`` as follows: .. code-block:: none 8 9 10 1 2 3 4 5 6 7 whereas, .. code-block:: none vec.indgen(1, 10, 1) vec.rotate(-3) orders the elements of ``vec`` as follows: .. code-block:: none 4 5 6 7 8 9 10 1 2 3 .. code-block:: none objref vec vec = new Vector() vec.indgen(1,5,1) vec.printf vec.c.rotate(2).printf vec.c.rotate(2, 0).printf vec.c.rotate(-2).printf vec.c.rotate(-2, 0).printf ---- .. method:: Vector.rebin Syntax: ``obj = vdest.rebin(vsrc,factor)`` ``obj = vsrcdest.rebin(factor)`` Description: Compresses length of vector ``vsrc`` by an integer *factor*. The sum of elements is conserved, unless the *factor* produces a remainder, in which case the remainder values are truncated from ``vdest``. Example: .. code-block:: none vec.indgen(1, 10, 1) vec1.rebin(vec, 2) produces ``vec1``: .. code-block:: none 3 7 11 15 19 where each pair of ``vec`` elements is added together into one element. But, .. code-block:: none vec.indgen(1, 10, 1) vec1.rebin(vec, 3) adds trios ``vec`` elements and gets rid of the value 10, producing ``vec1``: .. code-block:: none 6 15 24 ---- .. method:: Vector.pow Syntax: ``obj = vdest.pow(vsrc, power)`` ``obj = vsrcdest.pow(power)`` Description: Raise each element to some power. A power of -1, 0, .5, 1, or 2 are efficient. ---- .. method:: Vector.sqrt Syntax: ``obj = vdest.sqrt(vsrc)`` ``obj = vsrcdest.sqrt()`` Description: Take the square root of each element. No domain checking. ---- .. method:: Vector.log Syntax: ``obj = vdest.log(vsrc)`` ``obj = vsrcdest.log()`` Description: Take the natural log of each element. No domain checking. ---- .. method:: Vector.log10 Syntax: ``obj = vdest.log10(vsrc)`` ``obj = vsrcdest.log10()`` Description: Take the logarithm to the base 10 of each element. No domain checking. ---- .. method:: Vector.tanh Syntax: ``obj = vdest.tanh(vsrc)`` ``obj = vsrcdest.tanh()`` Description: Take the hyperbolic tangent of each element. ---- .. method:: Vector.abs Syntax: ``obj = vdest.abs(vsrc)`` ``obj = vsrcdest.abs()`` Description: Take the absolute value of each element. Example: .. code-block:: none objref v1 v1 = new Vector() v1.indgen(-.5, .5, .1) v1.printf() v1.abs.printf() .. seealso:: :func:`abs` ---- .. method:: Vector.index Syntax: ``obj = vdest.index(vsrc, indices)`` Description: The values of the vector ``vsrc`` indexed by the vector *indices* are collected into ``vdest``. Example: .. code-block:: none objref vec, vec1, vec2, vec3 vec = new Vector() vec1 = new Vector() vec2 = new Vector() vec3 = new Vector(6) vec.indgen(0, 5.1, 0.1) //vec will have 51 values from 0 to 5, with increment=0.1 vec1.integral(vec, 0.1) //Euler integral of vec elements approximating //an x-squared function, dx = 0.1 vec2.indgen(0, 50,10) vec3.index(vec1, vec2) //put the value of every 10th index in vec2 makes ``vec3`` with six elements corresponding to the integrated integers from ``vec``. ---- .. method:: Vector.min Syntax: ``x = vec.min()`` ``x = vec.min(start, end)`` Description: Return the minimum value. ---- .. method:: Vector.min_ind Syntax: ``i = vec.min_ind()`` ``i = vec.min_ind(start, end)`` Description: Return the index of the minimum value. ---- .. method:: Vector.max Syntax: ``x = vec.max()`` ``x = vec.max(start, end)`` Description: Return the maximum value. ---- .. method:: Vector.max_ind Syntax: ``i = vec.max_ind()`` ``i = vec.max_ind(start, end)`` Description: Return the index of the maximum value. ---- .. method:: Vector.sum Syntax: ``x = vec.sum()`` ``x = vec.sum(start, end)`` Description: Return the sum of element values. ---- .. method:: Vector.sumsq Syntax: ``x = vec.sumsq()`` ``x = vec.sumsq(start, end)`` Description: Return the sum of squared element values. ---- .. method:: Vector.mean Syntax: ``x = vec.mean()`` ``x = vec.mean(start, end)`` Description: Return the mean of element values. ---- .. method:: Vector.var Syntax: ``x = vec.var()`` ``x = vec.var(start, end)`` Description: Return the variance of element values. ---- .. method:: Vector.stdev Syntax: ``vec.stdev()`` ``vec.stdev(start,end)`` Description: Return the standard deviation of the element values. ---- .. method:: Vector.stderr Syntax: ``x = vec.stderr()`` ``x = vec.stderr(start, end)`` Description: Return the standard error of the mean (SEM) of the element values. ---- .. method:: Vector.dot Syntax: ``x = vec.dot(vec1)`` Description: Return the dot (inner) product of ``vec`` and *vec1*. ---- .. method:: Vector.mag Syntax: ``x = vec.mag()`` Description: Return the vector length or magnitude. ---- .. method:: Vector.add Syntax: ``obj = vsrcdest.add(scalar)`` ``obj = vsrcdest.add(vec1)`` Description: Add either a scalar to each element of the vector or add the corresponding elements of *vec1* to the elements of ``vsrcdest``. ``vsrcdest`` and *vec1* must have the same size. ---- .. method:: Vector.sub Syntax: ``obj = vsrcdest.sub(scalar)`` ``obj = vsrcdest.sub(vec1)`` Description: Subtract either a scalar from each element of the vector or subtract the corresponding elements of *vec1* from the elements of ``vsrcdest``. ``vsrcdest`` and *vec1* must have the same size. ---- .. method:: Vector.mul Syntax: ``obj = vsrcdest.mul(scalar)`` ``obj = vsrcdest.mul(vec1)`` Description: Multiply each element of ``vsrcdest`` either by either a scalar or the corresponding elements of *vec1*. ``vsrcdest`` and *vec1* must have the same size. ---- .. method:: Vector.div Syntax: ``obj = vsrcdest.div(scalar)`` ``obj = vsrcdest.div(vec1)`` Description: Divide each element of ``vsrcdest`` either by a scalar or by the corresponding elements of *vec1*. ``vsrcdest`` and *vec1* must have the same size. ---- .. method:: Vector.scale Syntax: ``scale = vsrcdest.scale(low, high)`` Description: Scale values of the elements of a vector to lie within the given range. Return the scale factor used. ---- .. method:: Vector.eq Syntax: ``boolean = vec.eq(vec1)`` Description: Test equality of vectors. Returns 1 if all elements of vec == corresponding elements of *vec1* (to within :data:`float_epsilon`). Otherwise it returns 0. ---- .. method:: Vector.meansqerr Syntax: ``x = vec.meansqerr(vec1)`` ``x = vec.meansqerr(vec1, weight_vec)`` Description: Return the mean squared error between values of the elements of ``vec`` and the corresponding elements of *vec1*. ``vec`` and *vec1* must have the same size. If the second vector arg is present, it also must have the same size and the return value is sum of ``w[i]*(v1[i] - v2[i])^2 / size`` Fourier Analysis ~~~~~~~~~~~~~~~~ The following routines are based on the fast fourier transform (FFT) and are implemented using code from Numerical Recipes in C (2nd ed.) Refer to this source for further information. .. method:: Vector.correl Syntax: ``obj = vdest.correl(src)`` ``obj = vdest.correl(src, vec2)`` Description: Compute the cross-correlation function of *src* and *vec2* (or the autocorrelation of *src* if *vec2* is not present). ---- .. method:: Vector.convlv Syntax: ``obj = vdest.convlv(src,filter)`` ``obj = vdest.convlv(src,filter, sign)`` Description: Compute the convolution of *src* with *filter*. If =-1 then compute the deconvolution. Assumes filter is given in "wrap-around" order, with countup ``t=0..t=n/2`` followed by countdown ``t=n..t=n/2``. The size of *filter* should be an odd <= the size of *v1*>. Example: .. code-block:: none objref v1, v2, v3 v1 = new Vector(16) v2 = new Vector(16) v3 = new Vector() v1.x[5] = v1.x[6] = 1 v2.x[3] = v2.x[4] = 3 v3.convlv(v1, v2) v1.printf() v2.printf() v3.printf() ---- .. method:: Vector.spctrm Syntax: ``obj = vdest.spctrm(vsrc)`` Description: Return the power spectral density function of vsrc. ---- .. method:: Vector.filter Syntax: ``obj = vdest.filter(src,filter)`` ``obj = vsrcdest.filter(filter)`` Description: Digital filter implemented by taking the inverse fft of *filter* and convolving it with *vec1*. *vec* and *vec1* are in the time domain and *filter* is in the frequency domain. ---- .. method:: Vector.fft Syntax: ``obj = vdest.fft(vsrc, sign)`` ``obj = vsrcdest.fft(sign)`` Description: Compute the fast fourier transform of the source data vector. If *sign*\ =-1 then compute the inverse fft. If vsrc.\ :meth:`~Vector.size` is not an integral power of 2, it is padded with 0's to the next power of 2 size. The complex frequency domain is represented in the vector as pairs of numbers --- except for the first two numbers. vec.x[0] is the amplitude of the 0 frequency cosine (constant) and vec.x[1] is the amplitude of the highest (N/2) frequency cosine (ie. alternating 1,-1's in the time domain) vec.x[2, 3] is the amplitude of the cos(2*PI*i/n), sin(2*PI*i/n) components (ie. one whole wave in the time domain) vec.x[n-2, n-1] is the amplitude of the cos(PI*(n-1)*i/n), sin(PI*(n-1)*i/n) components. The following example of a pure time domain sine wave sampled at 16 points should be played with to see where the specified frequency appears in the frequency domain vector (note that if the frequency is greater than 8, aliasing will occur, ie sampling makes it appear as a lower frequency) Also note that the forward transform does not produce the amplitudes of the frequency components that goes up to make the time domain function but instead each element is the integral of the product of the time domain function and a specific pure frequency. Thus the 0 and highest frequency cosine are N times the amplitudes and all others are N/2 times the amplitudes. .. code-block:: none objref box, g1, g2, g3 objref v1, v2, v3 proc setup_gui() { box = new VBox() box.intercept(1) xpanel("", 1) xradiobutton("sin ", "c=0 p()") xradiobutton("cos ", "c=1 p()") xvalue("freq (waves/domain)", "f", 1, "p()") xpanel() g1 = new Graph() g2 = new Graph() g3 = new Graph() box.intercept(0) box.map() g1.size(0,N, -1, 1) g2.size(0,N, -N, N) g3.size(0,N, -N, N) } @code... //define a gui for this example N=16 // should be power of 2 c=1 // 0 -> sin 1 -> cos f=1 // waves per domain, max is N/2 setup_gui() // construct the gui for this example proc p() { v1 = new Vector(N) v1.sin(f, c*PI/2, 1000/N) v1.plot(g1) v2 = new Vector() v2.fft(v1, 1) // forward v2.plot(g2) v3 = new Vector() v3.fft(v2, -1) // inverse v3.plot(g3) // amplitude N/2 times the original } p() The inverse fft is mathematically almost identical to the forward transform but often has a different operational interpretation. In this case the result is a time domain function which is merely the sum of all the pure sinusoids weighted by the (complex) frequency function (although, remember, points 0 and 1 in the frequency domain are special, being the constant and the highest alternating cosine, respectively). The example below shows the index of a particular frequency and phase as well as the time domain pattern. Note that index 1 is for the higest frequency cosine instead of the 0 frequency sin. Because the frequency domain representation is something only a programmer could love, and because one might wish to plot the real and imaginary frequency spectra, one might wish to encapsulate the fft in a function which uses a more convenient representation. Below is an alternative FFT function where the frequency values are spectrum amplitudes (no need to divide anything by N) and the real and complex frequency components are stored in separate vectors (of length N/2 + 1). Consider the functions .. code-block:: none FFT(1, vt_src, vfr_dest, vfi_dest) FFT(-1, vt_dest, vfr_src, vfi_src) The forward transform (first arg = 1) requires a time domain source vector with a length of N = 2^n where n is some positive integer. The resultant real (cosine amplitudes) and imaginary (sine amplitudes) frequency components are stored in the N/2 + 1 locations of the vfr_dest and vfi_dest vectors respectively (Note: vfi_dest.x[0] and vfi_dest.x[N/2] are always set to 0. The index i in the frequency domain is the number of full pure sinusoid waves in the time domain. ie. if the time domain has length T then the frequency of the i'th component is i/T. The inverse transform (first arg = -1) requires two freqency domain source vectors for the cosine and sine amplitudes. The size of these vectors must be N/2+1 where N is a power of 2. The resultant time domain vector will have a size of N. If the source vectors are not a power of 2, then the vectors are padded with 0's til vtsrc is 2^n or vfr_src is 2^n + 1. The destination vectors are resized if necessary. This function has the property that the sequence .. code-block:: none FFT(1, vt, vfr, vfi) FFT(-1, vt, vfr, vfi) leaves vt unchanged. Reversal of the order would leave vfr and vfi unchanged. The implementation is: .. code-block:: none proc FFT() {local n, x if ($1 == 1) { // forward $o3.fft($o2, 1) n = $o3.size() $o3.div(n/2) $o3.x[0] /= 2 // makes the spectrum appear discontinuous $o3.x[1] /= 2 // but the amplitudes are intuitive $o4.copy($o3, 0, 1, -1, 1, 2) // odd elements $o3.copy($o3, 0, 0, -1, 1, 2) // even elements $o3.resize(n/2+1) $o4.resize(n/2+1) $o3.x[n/2] = $o4.x[0] //highest cos started in o3.x[1 $o4.x[0] = $o4.x[n/2] = 0 // weights for sin(0*i)and sin(PI*i) }else{ // inverse // shuffle o3 and o4 into o2 n = $o3.size() $o2.copy($o3, 0, 0, n-2, 2, 1) $o2.x[1] = $o3.x[n-1] $o2.copy($o4, 3, 1, n-2, 2, 1) $o2.x[0] *= 2 $o2.x[1] *= 2 $o2.fft($o2, -1) } } If you load the previous example so that FFT is defined, the following example shows the cosine and sine spectra of a pulse. .. code-block:: none objref v1, v2, v3, v4 objref box, g1, g2, g3, g4, b1 proc setup_gui() { box = new VBox() box.intercept(1) xpanel("") xvalue("delay (points)", "delay", 1, "p()") xvalue("duration (points)", "duration", 1, "p()") xpanel() g1 = new Graph() b1 = new HBox() b1.intercept(1) g2 = new Graph() g3 = new Graph() b1.intercept(0) b1.map() g4 = new Graph() box.intercept(0) box.map() g1.size(0,N, -1, 1) g2.size(0,N/2, -1, 1) g3.size(0,N/2, -1, 1) g4.size(0,N, -1, 1) } @code... N=128 delay = 0 duration = N/2 setup_gui() proc p() { v1 = new Vector(N) v1.fill(1, delay, delay+duration-1) v1.plot(g1) v2 = new Vector() v3 = new Vector() FFT(1, v1, v2, v3) v2.plot(g2) v3.plot(g3) v4 = new Vector() FFT(-1, v4, v2, v3) v4.plot(g4) } p() .. seealso:: :func:`fft`, :func:`spctrm` .. method:: Vector.trigavg Syntax: ``v1.trigavg(data,trigger,pre,post)`` Description: Perform an event-triggered average of <*data*> using times given by <*trigger*>. The duration of the average is from -<*pre*> to <*post*>. This is useful, for example, in calculating a spike triggered stimulus average. ---- .. method:: Vector.spikebin Syntax: ``v.spikebin(data,thresh)`` Description: Used to make a binary version of a spike train. <*data*> is a vector of membrane potential. <*thresh*> is the voltage threshold for spike detection. <*v*> is set to all zeros except at the onset of spikes (the first dt which the spike crosses threshold) ---- .. method:: Vector.psth Syntax: ``vmeanfreq = vdest.psth(vsrchist,dt,trials,size)`` Description: The name of this function is somewhat misleading, since its input, vsrchist, is a finely-binned post-stimulus time histogram, and its output, vdest, is an array whose elements are the mean frequencies f_mean[i] that correspond to each bin of vsrchist. For bin i, the corresponding mean frequency f_mean[i] is determined by centering an adaptive square window on i and widening the window until the number of spikes under the window equals size. Then f_mean[i] is calculated as ``f_mean[i] = N[i] / (m dt trials)`` where .. code-block:: none f_mean[i] is in spikes per _second_ (Hz). N[i] = total number of events in the window centered on bin i m = total number of bins in the window centered on bin i dt = binwidth of vsrchist in _milliseconds_ (so m dt is the width of the window in milliseconds) trials = an integer scale factor trials is used to adjust for the number of traces that were superimposed to compute the elements of vsrchist. In other words, suppose the elements of vsrchist were computed by adding up the number of spikes in n traces .. math:: v1.x[i] = \sum_{j=1}^n {\text{number of spikes in bin i of trace j}} Then trials would be assigned the value n. Of course, if the elements of vsrchist are divided by n before calling psth(), then trials should be set to 1. Acknowledgment: The documentation and example for psth was prepared by Ted Carnevale. .. warning:: The total number of spikes in vsrchist must be greater than size. Example: .. code-block:: none objref g1, g2, b b = new VBox() b.intercept(1) g1 = new Graph() g1.size(0,200,0,10) g2 = new Graph() g2.size(0,200,0,10) b.intercept(0) b.map("psth and mean freq") VECSIZE = 200 MINSUM = 50 DT = 1000 // ms per bin of v1 (vsrchist) TRIALS = 1 objref v1, v2 v1 = new Vector(VECSIZE) objref r r = new Random() for (ii=0; ii is a vector containing the input. <*dt*> is the timestep. <*gl*> and <*el*> are the conductance and reversal potential of the leak term <*cm*> is capacitance. <*th*> is the threshold voltage and <*res*> is the reset voltage. <*ref*>, if present sets the duration of ab absolute refractory period. N.b. Currently working with forward Euler integration, which may give spurious results. ---- .. method:: Vector.resample Syntax: ``v1.resample(v2,rate)`` Description: Resamples the vector at another rate -- integers work best. .. seealso:: :func:`copy`