Search found 1691 matches

by hines
Wed Nov 10, 2021 7:48 pm
Forum: OS X
Topic: nrngui not opening main menu GUI on startup on M1 Mac
Replies: 13
Views: 26154

Re: nrngui not opening main menu GUI on startup on M1 Mac

I asked that you launch idraw. Also I wondered if you had made the symbolic link and so asked for what was printed by ls -l /opt/homebrew/opt/libx11/lib/libX11.6.dylib But no matter, I think it is necessary that I create a new installer where idraw and nrniv look in /opt/X11/lib for the X11 library....
by hines
Wed Nov 10, 2021 5:17 pm
Forum: OS X
Topic: nrngui not opening main menu GUI on startup on M1 Mac
Replies: 13
Views: 26154

Re: nrngui not opening main menu GUI on startup on M1 Mac

Look at the output of otool -L /Applications/NEURON/bin/idraw and note the location it expects to find libX11.6.dylib On my machine that is /opt/homebrew/opt/libx11/lib/libX11.6.dylib Also is that the error generated in the terminal that is popped up when you launch /Applications/NEURON/bin/idraw On...
by hines
Wed Nov 10, 2021 2:01 pm
Forum: OS X
Topic: Intel MKL Fatal error when executing HOC file
Replies: 7
Views: 28261

Re: Intel MKL Fatal error when executing HOC file

This may take a few back and forth questions/answers. From a terminal window, what is the output of
which nrniv
lipo -arches /Applications/NEURON/bin/nrniv
/Applications/NEURON/bin/nrniv -nopython
by hines
Wed Nov 10, 2021 1:52 pm
Forum: OS X
Topic: nrngui not opening main menu GUI on startup on M1 Mac
Replies: 13
Views: 26154

Re: nrngui not opening main menu GUI on startup on M1 Mac

I believe the problem is that the NEURON installation attempts to find libX11.dylib in /opt/homebrew/opt/libx11/lib/libX11.6.dylib If you try to launch /Applications/NEURON/idraw, I expect you will see the error: dyld: Library not loaded: /opt/homebrew/opt/libx11/lib/libX11.6.dylib Do you happen to ...
by hines
Sun Oct 10, 2021 4:51 pm
Forum: Anatomically detailed models
Topic: File browser dialog missing in Import3D
Replies: 26
Views: 45626

Re: File browser dialog missing in Import3D

To my surprise, a virtualbox windows guest can have multiple virtual screens and windows settings for display can arrange them as desired. So I was able to see the negative coordinates when moving a graph to the second display and saving a session file. So it appears at first glance that the only ch...
by hines
Sun Oct 10, 2021 12:00 pm
Forum: Anatomically detailed models
Topic: File browser dialog missing in Import3D
Replies: 26
Views: 45626

Re: File browser dialog missing in Import3D

On the mac everything (window placement on screens, window icon location on the PFWM screen bounding box) appears consistent with (0,0) being the upper left corner of the screen bounding box. (Though it would be nice to show screen shapes on the PFWM screen bounding box). Getting to that behavior in...
by hines
Sun Oct 10, 2021 8:15 am
Forum: Anatomically detailed models
Topic: File browser dialog missing in Import3D
Replies: 26
Views: 45626

Re: File browser dialog missing in Import3D

wish I could attach a picture https://github.com/neuronsimulator/nrn/issues allows that. I see that I can reproduce this issue on my mac. The laptop portion is the main screen and another larger screen can be arranged in any relation to the laptop screen. I see that when the auxiliary screen lower ...
by hines
Fri Oct 08, 2021 7:08 am
Forum: Anatomically detailed models
Topic: File browser dialog missing in Import3D
Replies: 26
Views: 45626

Re: File browser dialog missing in Import3D

The pull request #1487 was merged to the master so is now part of the nightly builds.
by hines
Thu Oct 07, 2021 5:57 pm
Forum: Anatomically detailed models
Topic: File browser dialog missing in Import3D
Replies: 26
Views: 45626

Re: File browser dialog missing in Import3D

I updated the setup.exe. Please get from above:
nrn-8.0a-668-g8677a2cc0-dialog-pos-x86_64-setup.exe
by hines
Thu Oct 07, 2021 5:45 pm
Forum: Anatomically detailed models
Topic: File browser dialog missing in Import3D
Replies: 26
Views: 45626

Re: File browser dialog missing in Import3D

I'm also curious to know what happens when you put small graphs at each of the corners of each of your screens and select NEURONMainMenu/File/saveSession. Then close each of the graphs and do a NEURONMainMenu/File/loadSession. Note: graph window placement from session files seems to be relative to (...
by hines
Thu Oct 07, 2021 6:56 am
Forum: Anatomically detailed models
Topic: File browser dialog missing in Import3D
Replies: 26
Views: 45626

Re: File browser dialog missing in Import3D

Please go to https://github.com/neuronsimulator/nrn/releases/tag/8.0a and download and install nrn-8.0a-664-g110f75cb7-dialog-pos-x86_64-setup.exe (probably best to uninstall your existing NEURON version first) And please take a look at the main comment for https://github.com/neuronsimulator/nrn/pul...
by hines
Wed Oct 06, 2021 10:54 am
Forum: Anatomically detailed models
Topic: File browser dialog missing in Import3D
Replies: 26
Views: 45626

Re: File browser dialog missing in Import3D

I'm afraid I still don't have access to windows desktop for development (only windows virtualbox guests) so experimenting with GetSystemMetrics is difficult for me in the context of more than one screen. However, I have to admit I never really liked my choice of dialog popup location (middle of the ...
by hines
Fri Apr 16, 2021 7:26 am
Forum: OS X
Topic: If you can't compile mod files . . .
Replies: 26
Views: 76901

Re: If you can't compile mod files . . .

I wonder if "kv" is not the SUFFIX in the kv.mod file. In your mods folder, what is the result of grep -w kv *.mod From another direction, what is the result of (after loading the dylib) of import neuron dir(neuron.nrn) print ("kv" in dir(neuron.nrn)) By the way, I generally don'...
by hines
Thu Apr 15, 2021 7:20 pm
Forum: OS X
Topic: If you can't compile mod files . . .
Replies: 26
Views: 76901

Re: If you can't compile mod files . . .

One can always use

Code: Select all

from neuron import h
h.nrn_load_dll("/the/full/path/to/the/x86_64/libnrnmech.dylib")